Class Hierarchy
- java.lang.Object
- com.mygdx.game.Managers.CollisionManager (implements com.badlogic.gdx.physics.box2d.ContactListener)
- com.mygdx.game.Managers.EntityManager
- com.mygdx.game.Managers.GameManager
- com.mygdx.game.Managers.PhysicsManager
- com.mygdx.game.Managers.QuestManager
- com.mygdx.game.Managers.RenderingManager
- com.mygdx.game.Managers.ResourceManager
- com.mygdx.game.Managers.SaveManager
Enum Hierarchy
- java.lang.Object
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.io.Serializable)
- com.mygdx.game.Managers.GameDifficulty
- com.mygdx.game.Managers.RenderLayer
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.io.Serializable)