Coverage Summary for Class: PhysicsBodyType (com.mygdx.game.Physics)
Class | Class, % | Method, % | Line, % |
---|---|---|---|
PhysicsBodyType | 100% (1/1) | 100% (1/1) | 100% (4/4) |
1 package com.mygdx.game.Physics; 2 3 public enum PhysicsBodyType { 4 /** 5 * Has infinite mass doesn't move at all 6 */ 7 Static, 8 /** 9 * Effected by all forces (like every thing in real life) 10 */ 11 Dynamic, 12 /** 13 * Not effected by forces but can move 14 */ 15 Kinematic 16 }