Coverage Summary for Class: PhysicsBodyType (com.mygdx.game.Physics)

Class Class, % Method, % Line, %
PhysicsBodyType 100% (1/1) 100% (1/1) 100% (4/4)


1 package com.mygdx.game.Physics; 2  3 public enum PhysicsBodyType { 4  /** 5  * Has infinite mass doesn't move at all 6  */ 7  Static, 8  /** 9  * Effected by all forces (like every thing in real life) 10  */ 11  Dynamic, 12  /** 13  * Not effected by forces but can move 14  */ 15  Kinematic 16 }