Coverage Summary for Class: CollisionInfo (com.mygdx.game.Physics)

Class Class, % Method, % Line, %
CollisionInfo 100% (1/1) 100% (1/1) 100% (7/7)


1 package com.mygdx.game.Physics; 2  3 import com.badlogic.gdx.physics.box2d.Body; 4 import com.badlogic.gdx.physics.box2d.Fixture; 5 import com.mygdx.game.Entitys.Entity; 6  7 /** 8  * Contains collision info consisting of entities, box2d bodies, and fixtures involved. 9  */ 10 public class CollisionInfo { 11  public Fixture fA, fB; 12  public Body bA, bB; 13  public Entity a, b; 14  15  public CollisionInfo(Fixture f1, Fixture f2, Body b1, Body b2, Entity e1, Entity e2) { 16  fA = f1; 17  fB = f2; 18  19  bA = b1; 20  bB = b2; 21  22  a = e1; 23  b = e2; 24  } 25 }