Coverage Summary for Class: CollisionInfo (com.mygdx.game.Physics)
Class |
Class, %
|
Method, %
|
Line, %
|
CollisionInfo |
100%
(1/1)
|
100%
(1/1)
|
100%
(7/7)
|
1 package com.mygdx.game.Physics;
2
3 import com.badlogic.gdx.physics.box2d.Body;
4 import com.badlogic.gdx.physics.box2d.Fixture;
5 import com.mygdx.game.Entitys.Entity;
6
7 /**
8 * Contains collision info consisting of entities, box2d bodies, and fixtures involved.
9 */
10 public class CollisionInfo {
11 public Fixture fA, fB;
12 public Body bA, bB;
13 public Entity a, b;
14
15 public CollisionInfo(Fixture f1, Fixture f2, Body b1, Body b2, Entity e1, Entity e2) {
16 fA = f1;
17 fB = f2;
18
19 bA = b1;
20 bB = b2;
21
22 a = e1;
23 b = e2;
24 }
25 }